So, how does the AMD’s Radeon RX 580 stuck against Xbox One X GPU? And why Digital Foundry is actually using RX 580 to compare the games and performance against Xbox One X? The thing with Digital Foundry is that they are very technical, they know their ways around. And even though nobody owns Xbox One X, nobody has any chance to test it’s performance.
There is technology available in the PC market that can actually give us some indication of what Xbox One X may be capable of. It will give us some indication of how some games may actually behave on Xbox One X in terms of performance.
What’s so special about Radeon RX 580?
It’s based on the Polaris 10 architecture just like Xbox One X graphics chip. Although the Xbox One X GPU based on the Polaris 10 architecture but they also implements some Vega architecture which will improve the performance a little bit as well.
Another thing is that this graphics card is roughly around 6 TFLOPS graphics chip which corresponds very well with what Xbox One X offers 6 TFLOPS of power. It’s high clocked and it comes with 8 Gigabytes of GDDR5 memory just like Xbox One X.
But there is one caveat here, this particular graphics card comes with 256-Bit Memory Bandwidth whereas, Xbox One X comes with 384-Bit Memory Bandwidth. The memory bandwidth on Xbox One X is actually higher so, that should help with performance on Xbox One X.